Coordinate Systems
In vector calculus and tensor analysis, coordinate systems are foundational for describing geometric space and physical quantities. This note introduces basis vectors, coordinate axes, and covariant/contravariant bases in three-dimensional space, along with an interactive 3D visualization.
1. Basic Concepts
In 3D Euclidean space, any point’s position can be identified by coordinates
- Tangent Basis Vectors (Covariant Basis
): Vectors tangent to coordinate curves. - Normal Basis Vectors (Contravariant Basis
): Vectors normal to coordinate surfaces.
When coordinate axes are mutually perpendicular with unit length, they form a Cartesian coordinate system. In general curvilinear or oblique coordinates, basis vectors are not necessarily orthogonal or unit length.
2. Interactive 3D Coordinate System Demonstration
The interactive figure below displays a 3D coordinate system. Here, vectors
Instruction: Drag with your mouse or touch screen on the canvas below to rotate the camera view.
3. Cross Product and Orthogonal Basis
Given two non-collinear basis vectors
This ensures that
This construction is key in general curvilinear coordinates and tensor analysis for defining dual bases (contravariant bases).